n Dark Sector, the gameplay revolves around the use of the glaive. The glaive is a three-pronged boomerang-esque weapon which returns to Hayden after every throw. The glaive can be used for long-distance dismemberment, solving environmental puzzles, and picking up various items. When up close to an enemy, context-sensitive actions may appear, allowing the player to execute enemies with “finishers”. Environmental puzzles in the game usually focus upon capturing various elements (fire, electricity, and ice) with the glaive. For example, a web that is blocking your path can be bypassed by capturing fire with the glaive and then launching it at the web to burn it down. The glaive is dual-wielded with a gun in Hayden’s left hand. This allows for combos like stunning a shielded enemy at long-distance with the glaive and then shooting him while unprotected. As the game progresses, the glaive is given several new abilities; it can be guided through the air, being able to kill multiple enemies (This feature is controlled via the Sixaxis on the PlayStation 3 and by the right analog stick on the Xbox 360); a charged up throw for deadlier attacks, and is able to make the user invisible for a short period of time and also provide a temporary shield.
Source: Wikipedia, Game’s homepage
Minimum system requirements
* OS: Microsoft Windows XP SP2, or Windows Vista 32bit SP1
* CPU: Intel Pentium 4 3.0 GHz or AMD Athlon 64 2800+
* RAM: 1 GB
* HDD: 6 GBfree disk space
* Graphics: 128 MB DirectX 9.0c compatible 3D Accelerator Video Card (ATI Radeon X700 or Nvidia Geforce 6800)
* Sound Card: DirectX 9 Compatible
* DirectX: Version 9.0c
Recommended system requirements
* OS: Windows XP/Vista
* CPU: Intel Pentium 4 3.0 GHz or AMD Athlon 64 2800+
* RAM: 2 GB (vista)
* HDD: 6.5 GB free disk space
* Graphics: 3D-graphics adapter with 512 MB memory and pixel shaders 3.0 (GeForce 8800GT or ATI RADEON HD 3400 Series)
* Sound Card: DirectX 9 Compatible
* DirectX: Version 9.0c



