In simplest terms, Journey is a third-person, sporadically two-player adventure in which you travel through a desert towards a mountain. By the alchemy of developer thatgamecompany’s skill and vision, it is also unique, exciting, mysterious, and utterly lovely, with mesmerising landscapes and stirring music. It deploys more ‘gamey’ elements than any of the developer’s works before it, and does so successfully, while maintaining the feel of an evocative, interactive art piece. Three hours long at most, it’s concise but not overly short, its cycle of emotional highs and lows best experienced in a single sitting.



