During a video question-and-answer session, Diablo 3’s visual effects artist and senior game designer revealed new information about the title’s upcoming Necromancer class.
On January 26, 2017, Diablo 3 Lead Effects artist Julian Love and Senior Game Designer Travis Day got together with the title’s Community Manager Brandy Camel, revealing details on Facebook for what’s soon coming to the game. Before the trio started, Camel gave a disclaimer: “We won’t talk about anything related with the launch date or pricing. Those things just aren’t ready yet.” Despite no set release date or price point, lots of interesting information was discussed regarding Diablo III’s DLC pack.
The Necromancer class seen earlier in Diablo 2 was used as inspiration, the “jumping off point,” for the class to be added in Diablo 3. Along with the updated class, however, comes differences, and the team pointed out that the two titles’ Necromancers would have no lore connection. This Necro will be a lot more different than the Witch Doctor; will go without poison and Iron maiden for “cooler” gameplay; will not be able to use non-class-specific items; and may include Melee options and new weapons, including two-handed scythes.
In addition, the Necromancer class in Diablo 3 will include golems, and four or five new types of golems are currently being developed. Pets are still available in Necro, although some will only be temporary, and can share the damage instead of a player’s main character. Two important things that were mentioned in the session are the addition of Decrepify in the Necromancer’s arsenal (which was shown in the BlizzCon sneak peek) and the fact that in order to play the Necromancer DLC, players must own Reaper of Souls.
Naturally, much more was revealed in the Q&A session video. To get the full information of what’s coming to Diablo 3’s Necromancer, fans can check out the full video which has now been uploaded to Diablo’s YouTube channel.
Diablo 3 is currently available for Mac, PC, PS3, PS4, Xbox 360, and Xbox One.
