Quantum Break
Back to the sigle-player games now we have something relatively fresh by Remedy Entertainment (developers) and
Microsoft Studios (Publishers). A story written by Tyler Burton Smith and Mikko Rautalahti and is available for the
Microsoft Windows and Xbox One platforms. Its program music composed by Petri Alanko and John Kaefer, designed
by Kyle Rowley and directed by Sam Lake and Mikael Kasurinen proved that they were just the right team-up for this
exciting game. In addition, here we have Janne Pulkkinen as the games’ artist and
Otto Kivling, the lead programmer and it is produced by Miloš Jeřábek. Its releasement was on 5-th of April 2016 and
action-adventure in third-person, shooter video game. However, whith this good game comes good system requirements
as it needs 8GB RAM to operate on minimum and it also requires at least NVIDIA GeForce GTX 760 graphic card, so this
will certainly have consequences upon how many people will play this game as not all the audiences possess good PCs at home.
Moving apart from these basic infos, we will now take a look into the story. Firstly, the story and the outcome of the game is
driven by your decisions that you will have to make. Then, the story starts with a failed time-machine experiment which resulted
in a split second of destruction that fractured time itself and where two people, Jack Joyce and Paul Serene, gain extraordinary
abilities. Jack Joyce travels through time and becomes hell-bent on controlling this power. The other uses these new abilities to
attempt to defeat him and fix time before it tears itself irreparably apart. Both face overwhelming odds and make dramatic choices
that will determine the shape of the future. The backstory is that those two peaple were in conflict over how to deal with an apocalyptic
“End of Time”.
Written by: Adrian Dimitrijeski
Watch for more:
Quantum Break – E3 Trailer
Quantum Break – Before You Buy